Art of Janice Bell

Art of Janice Bell

Tuesday, June 4, 2013

We got our internet in the new apartment set up today! So here's a break down of that shield prop I made a while ago:


I wanted to model something that wasn't super duper mobile-level low poly, but something that had a smoothly curved silhouette from most angles and also had that hand-painted texture stylization. I had a ton of fun with it and really like how it came out! The texture is displayed in Maya as self-illuminated (no lights), diffuse only.

Been trying to get back into doing speed paints and/or sketches every day. Recently I'm not too fond with how they've been coming out, but here's some older iPad doodles plus a "speed" paint I did a few days ago that ended up taking an hour and a half, and it's inspired by a concept piece posted on R3spawn's Concept Art dump thread on Polycount:





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