Moar figure studies. I feel like 60-90 second gestures force me to rush too much and gloss over the form, so this time I just loaded up some poses and took my sweet time studying the pose and forms.
Art of Janice Bell
Art of Janice Bell
Tuesday, June 18, 2013
Tuesday, June 11, 2013
Sunday, June 9, 2013
Tuesday, June 4, 2013
We got our internet in the new apartment set up today! So here's a break down of that shield prop I made a while ago:
I wanted to model something that wasn't super duper mobile-level low poly, but something that had a smoothly curved silhouette from most angles and also had that hand-painted texture stylization. I had a ton of fun with it and really like how it came out! The texture is displayed in Maya as self-illuminated (no lights), diffuse only.
Been trying to get back into doing speed paints and/or sketches every day. Recently I'm not too fond with how they've been coming out, but here's some older iPad doodles plus a "speed" paint I did a few days ago that ended up taking an hour and a half, and it's inspired by a concept piece posted on R3spawn's Concept Art dump thread on Polycount:
I wanted to model something that wasn't super duper mobile-level low poly, but something that had a smoothly curved silhouette from most angles and also had that hand-painted texture stylization. I had a ton of fun with it and really like how it came out! The texture is displayed in Maya as self-illuminated (no lights), diffuse only.
Been trying to get back into doing speed paints and/or sketches every day. Recently I'm not too fond with how they've been coming out, but here's some older iPad doodles plus a "speed" paint I did a few days ago that ended up taking an hour and a half, and it's inspired by a concept piece posted on R3spawn's Concept Art dump thread on Polycount:
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